After such a terrible winter, the summer season is welcomed with open arms
across North America. For me, summer means catching up on my reading—both personal and professional—so I am looking forward to tackling my pile of books, magazines and trade journals while sitting outside enjoying the sun.
In that vein, I am excited to be the guest editor for the June issue of HR.com’s Magazine, Technology Enabled Learning Excellence Essentials. Inside the issue are great articles and stories on interesting happenings in the world of technology-enabled learning.
- Steve Lowenthal shares his thoughts on Generation C. You’ve heard of Generation X and Generation Y, but Generation C? C stands for Content, and today’s generation of learners demands rich, visual content—and they want recognition as they consume it.
- For years, the industry has been talking about Blended Learning, and it’s widely accepted that blended learning is an optimal design for learning delivery. In his article, Terence Traut argues that we need to look beyond blended training solutions to blended performance solutions if we are to truly impact performance in a sustained and significant way.
- Game-based Learning is one of the hottest topics in the industry today and Arunima Majumdar takes on some common myths and misperceptions about game-based learning. She discusses how games can engage even the most reluctant learners, and do not necessarily need to be extremely costly.